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The damage difference then further increases when I use the self-buff, resulting in a substantial damage increase over the Nourishing setup. Out of hard bullets? Our gem guide is almost ready and will synchronize well with this guide to help beginning arcane users overcome the many challenges of creating such a build. This means that, while this doesn’t currently exist in the game and probably won’t happen in the DLC, it’s technically possible for an enemy to inflict it on you as if it were any other status effect. Using Tonitrus or ACB eats 1/3rd of my bullets to deal damage that isn’t even comparable to an ashed Evelyn. Special thanks to EMonaghan (TurquoiseWaters) for her contribution. These builds are a perfect example of how customizable Arcane builds can be in their Stat allocation. It’s worth mentioning that, unlike mage builds in Souls, arc builds have fewer stats to manage than phys builds. You can farm weak Waning Fire and Bolt gems from the Loran Silverbeasts in Nightmare Frontier and weak Triangular Arcane gems from the Small Celestial Emissaries in the lower part of the Forbidden Woods, however the lack of Gem shape variety severely limits the amount of gem-stacking you can do. Would a kirkhammer elemental build fare well in pvp? That said, Arcane is completely viable if you build properly and put the time and effort in. Arcane Builds Viscerals Gun Parry Perfect Gems All About Blood Gems, Saw Cleaver Logarius’ Wheel Logarius’ Wheel Revisited Labyrinth Madmen Cursed Merciless Watchers. A Flamesprayer (with Bone Marrow Ash) can rack up thousands of damage against most bosses vulnerable to flame in seconds, especially if you use an oil urn first. Alternately there's str/arc builds that specialize in split damage weapons. Do whatever you can to get past the Winter Lanterns, pull the lever to drop the Brain of Mensis, and drop down to the lower level. You can also get weird hybrids from certain enemies. Fire is your best bet against the Yahargul and Executioner sets, Bolt is excellent against the Cainhurst set, and Arcane is great against a plethora of commonly used sets, such as the Hunter’s set and the Bone Ash set. You covered all the basics, then went deep into how to properly design an arc build. Does Arcane change in a particular manner with ToH? DragonLordJul 5 years ago #1. Its in all the numbers that Arcanes builds are less powerful than their physical counterparts. I resigned myself to viscerals being useless for my arc builds apart from health/QS regen. Kind of excessive and pointless in PvP, but the combo results in practically infinite bullets in PvE. I’m curious as to why the article states that the Saw Spear is more versatile than the Cleaver? Looking at that list, there are a lot of weapon options and they’re soon to grow! Making it easier to slaughter the ToH PvE challenges through weakness exploitation? Now, If I replace 2 of those Nourishing gems with 2 matching Beast/Kin gems, my Attack Rating looks like it goes down to 300 Physical and 90 Arcane, which translates to 210 Physical AR and 360 Arcane AR. The Chalice Dungeons, of course! The serration bonus combined with a fire weakness makes for some hefty combos without relying on consumables. Even an experienced player like me learned something; namely, that Nourishing gems affect visceral damage. A word of caution: neither of these firearms will stun your enemies and both will eat bullet reserves rather quickly. Kill the Beast-possessed Soul, open the doors, and head down the lane being patrolled by the Masked Huntsmen and their dogs. Is there a better, more in-depth guide? Something I enjoyed about Dark Souls 2 is that you could purchase chunks once you hit endgame. The Rosemarinus works similarly, dealing double the damage to “Undead” enemies such as the Pickaxe Miners found in the Chalice Dungeons, and is excellent at bypassing high fire defenses, as seen on the Watchdog of the Old Lords and Keeper of the Old Lords. Now that you have the basics down, let’s talk Gems. Will you use all of them? Make sure you become familiar with and make use of the following Spells. Congratulations! A third Hunter gem would further amplify my damage. Or am I getting this sentence wrong? That’s not including the fact that a gun is much faster than any spell and has the potential to parry an attack. Shaving 10 levels off of a build is ultimately the player’s call. Quite simply, most players wouldn’t know where to start for an arcane build and might struggle needlessly without a resource such as this. A third Hunter gem would further amplify my damage. Arcane builds are designed to exploit weaknesses. That was mentioned in the guide. The transformed state of the Wheel multiplies your Physical AR by 0.7 and your Arcane AR by 4.0, resulting in about 350 Physical AR and 520 Arcane AR (a total of 870 AR). Looking at that list, there are a lot of weapon options and they’re soon to grow! Collect Tiny Tonitrus, the Upper Cathedral Ward key, and the 16.5% Bolt gem in one of the prison cells here. Omit the Wheel? Keep in mind that almost all of these Spells can have uses beyond what’s listed here, but with a little creativity and experimentation, you never know what new tactic you may discover! It’s up to you. Very good to know. It will continue to serve you throughout much of the game as you upgrade it and gain the ability to use Bone Marrow Ash and Oil Urns in unison. It gives me just over 500 Physical AR and 130 Arcane AR. Is Basic Principle #3 the actual article purpose? Arcane is 3-5 gem types, depending on your weapons. 6) After defeating Rom, you will be brought to the entrance to upper Yahargul. Beast/Kin gems can also be used to supplement your Elemental weapons in the same way. The answer is to keep trying, and prepare yourself with a list of items in the order that you can obtain them: 1) It is recommended that you start with either the Hunter’s Axe or the Threaded Cane since the Saw Spear is available very early in the game and is more versatile than the Saw Cleaver. They are all designed to be used strategically and most scale very well with the Arcane stat (even past 50). Categorically broken down, we can see how they work to your advantage: Let’s say for example, I’m using the Logarius Wheel for my 25Str/50Arc build, and I slot in 3 Nourishing gems. More often than not, you’ll get the answer of “the best Elemental gems you have”. Ludwig’s Rifle while high damage without the Blt investment it’s kinda annoying to use due to the higher reload delay. Perhaps reducing the base buff to 30-40, lifting buff restrictions, and enabling scaling would fix it? I was saying gem for gem fire and bolt are decent to obtain from bone ash hunters or from the bosses you stated (even perfect 24.8% element add same element abyssals). So, Arcane does have a lot going for it overall, but no, it’s not going to hit as hard as a 50/25+ physical build per hit with the same weapon. I recommend only leveling VIT (to 30) and END (to 15) until you get to some bolt/fire gems, then go whole hog into arcane. The beasthood buildup from the transformed state of the Beast Claws does not affect elemental damage, neutering your potential damage output. Are there are lot of new Arcane scaling weapons/tools in ToH? The gem quality just isn’t there without the proper glyphs and a lot of luck. Since many players are geared toward mitigating physical damage (including Blood ATK), the best elements are often Bolt and Arcane, whichever you can effectively use. 7) After defeating The One Reborn, proceed to the Lecture Building and pick up the Augur of Ebrietas. Arcane gets single scaling by itself. Head back up to Mergo’s Middle and collect the 15% Nourishing gem from the path with the 3 Maneating Boars. As for guns on a Arc build I’d say the Hunter Pistol/Blunderbuss. There are 2 valuable Gems here that you should get: the 10.5% Arcane gem and the 9.1% Nourishing gem. An arcane build that’s designed for the Wheel, for example, doesn’t need to run 15 endurance to use their weapon of choice (been there, it sucked). After defeating Vicar Amelia, you can head down to the Forbidden Woods. I need a bolt weapon…, The only 2 true Arcane weapons in the base game are the. I did enjoy having all the tools to use, but judging by a lot of posts, I started to get the impression that arcane toons were sort of bastard cousins that nobody took seriously because they were weak. It’s not very impressive at first glance, but 2 of those Hunter gems multiplies my AR by 1.6 and suddenly I have 630 Physical AR and 146 Arcane AR against the Beast/Kin I’m fighting. The Chalice Dungeons, of course! You use elemental conversion gems to convert them to arcane scaling. The only Elemental Gems you get are 8% Waning Fire (found in the alleyways below the Cathedral Ward), 10.5% Triangular Arcane (in the poison cave between Central Yharnam and the Forbidden Woods), 16.5% Waning Bolt (in post-Rom Yahargul), and 18% Droplet Arcane (in the Nightmare of Mensis after pulling the lever to drop the Brain of Mensis into the Abyss). Once he teleports, you can simply circle him and use your sprayer at his side. Make blood bullets, parry, and visceral. They’re barely better than non-ashed Evelyn or Reiter unless you get a solid counterhit. Sometimes, he will not react for a long time except to pivot, allowing you to rack up some serious damage. Does this answer your questions? The Chikage, Reiterpallasch, and Rifle Spear do not accept an element, making them almost useless to Arcane builds. Categorically broken down, we can see how they work to your advantage: Let’s say for example, I’m using the Logarius Wheel  for my 25Str/50Arc build, and I slot in 3 Nourishing gems. Thank you for all the support and feedback! Nourishing gems increase visceral damage and are probably better overall, but bolt will give you a stronger Bolt AR when you charge Tonitrus with L1. The upsides to arcane are: – it requires less stat management than a pure physical build (as it only has to invest in one scaling stat for ALL of its weapons) – it has the versatility to use any pure physical weapon in a chosen element to exploit weaknesses or have widely different movesets (which can even them out with or make them proportionally better than their physical equivalents). Walk around the right side of the tower’s base and fall to the lower level. The purpose of this article was to clarify what Arcane builds were designed to do and how to use them. Elemental gems have a moderate to low drop rate in Isz and a very low drop rate in Pthum. Or, spend your blood bullets on more viscerals to get even more hard bullets back. Make sure you upgrade this weapon! It’s all a matter of situation. Most armors have relatively low bolt def, save for the Choir set, the Bone Ash set, and Henryk’s. If you haven’t already done so, collect the Tonitrus. If EPS did scale, it could potentially make Reiter the scariest weapon out there because of the additional DPS with combos. They are most efficient when taking out groups of enemies. It’s not very impressive at first glance, but 2 of those Hunter gems multiplies my AR by 1.6 and suddenly I have 630 Physical AR and 146 Arcane AR against the Beast/Kin I’m fighting. If I am, say, making an elemental focused build, say arcane with some points in str and skill to be able to use the Kirkhammer, (or some new weapon from the DLC), is the Tonitrus still worth using for bolt or should I use another weapon with bold gems? In the hundreds of hours of farming that I’ve done in total (probably in excess of 600), for all of my builds, I have only ever found less than 4 perfect gems of each element from the Watchers, and never matching in a way that allows me to use them all on one weapon. Be new spells and arcane-scaling weapons available the prison cells here Nourishing gems or... Adds about 10 damage per hit in pvp, but the combo results in practically infinite bullets in (. Right and the tools for offense, rather than backup Souls veterans that absolutely my! Do not accept an element, making them almost useless to Arcane builds have fewer to! Dlc includes a better shield then using the Boom Hammer deals no fire damage priming! 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